A lot of the powers/abilities in hardpointe are my favorite recycled bits from previous 7-Day Roguelikes. My favorite by far was my 2015 entry: Heavy Axe.
In any event, after some only minor tweaking to the pathfinding code, I now have a 'Heavy Axe' ability in hardpointe that functions much the same: a unique item gets thrown across the map. Use the power again to "recall" the axe, which will travel back to you and smash into any enemies along the way.
I also put a few more gifs on this Sharing Saturday thread on /r/roguelikedev if you want to see more!
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