Heroic Fisticuffs!

Here's a place where I talk about games, applications, websites, and other things that I make for fun. Mostly roguelikes. And robots. Since my domain is hard to spell you probably came here on purpose.

JavaScript = Die

Thanks to liberal debugging via Firefox and the firebug plug-in, I have working two-way communication from the browser to the app engine via the channel functionality. I have almost no idea how it works... but it does!

Mostly just for test purposes, I made the same map (in HTML5) click-able and it now dynamically updates (ajax style I guess?) the terrain type at the bottom of the page. Seems a bit slow but at this point I have not done any kind of optimization or testing so no surprises there.


Onwards!

No comments:

Post a Comment